Lighting Artist (remote) Job at Frogwares, Remote

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  • Frogwares
  • Remote

Job Description

For which tasks (responsibilities)?

  • Create and implement dynamic, realistic, and stylized lighting solutions within Unreal Engine 

  • Enhance the narrative and emotional impact of environments through lighting, ensuring consistency with the overall artistic direction 

  • Work closely with the technical art team to optimize lighting setups for performance without compromising visual quality 

  • Work with level designers, environment artists, and the art director to ensure lighting complements the overall game design and visual style 

  • Identify and resolve lighting issues that may arise during production, including addressing performance bottlenecks 

  • Develop and maintain tools and workflows that streamline the lighting process 

  • Create and maintain documentation for lighting guidelines and implementation techniques

What kind of professional are we looking for?

  • 2+ years of experience as a Lighting Artist.

  • Proficiency in Unreal Engine's lighting tools and techniques, including dynamic lighting, volumetric effects, and post-processing 

  • Strong understanding of light, color, shadow, and their impact on mood and storytelling 

  • Ability to work with precision, ensuring consistency across all lighting elements in a scene 

  • Excellent communication skills and ability to work collaboratively with a multidisciplinary team 

  • Ability to troubleshoot and solve complex lighting issues in a real-time environment 

  • A portfolio or demo reel that demonstrates a keen eye for detail and the ability to use light, shadow, and color to create a variety of tones and moods

  • Strong art fundamentals and eye for composition

  • Strong level of English

Will be a plus:

  • Experience with other game engines or rendering software

  • Familiarity with scripting or blueprints within Unreal Engine

Why do we enjoy working here?

  • Work in an office near “Pochaina” metro station. We also have generator here

  • 20 working days of vacation per year

  • 10 paid sick leave days per year

  • “Goodies” in the office and holidays events

  • Large, active, and friendly team

  • Opportunity for professional growth and trying out new things

  • Work in a well-known Ukrainian game studio

Job Tags

Holiday work,

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